chore(particle-field): visual tuning — tighter glow, dimmer field, cursor brightness boost
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1 changed files with 37 additions and 34 deletions
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@ -43,38 +43,44 @@ function fbm(P: number[], x: number, y: number, octaves = 4): number {
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const PARTICLE_CONFIG = {
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count: 40, // number of particles
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reach: 130, // max connection distance (px)
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flowSpeed: 1.8, // field drift speed (1–10 scale)
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fieldScale: 4, // noise zoom level
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dimAtMin: 0.55, // opacity reduction at field minimum (0–1)
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reach: 600, // max connection distance (px)
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flowSpeed: 1.0, // field drift speed (1–10 scale)
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fieldScale: 1, // noise zoom level
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dimAtMin: 0.3, // opacity reduction at field minimum (0–1)
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particleSpeed: 0.28,
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particleMinR: 1.2,
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particleMaxR: 2.4,
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particleSpeed: 0.14,
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particleMinR: 0.8,
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particleMaxR: 1.6,
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fieldOffscreenW: 80,
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fieldOffscreenH: 52,
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fieldUpdateMs: 50,
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fieldOctaves: 4,
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timeConstantX: 0.000014 * 60,
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timeConstantY: 0.0000085 * 37,
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timeConstantX: 0.000014 * 30,
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timeConstantY: 0.0000085 * 20,
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// Warm neutral palette — fg-on-dark-2/3 register (#AE9B7F range)
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lineColor: "174,140,100",
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lineColorMouse: "210,185,150",
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glowColorInner: "200,170,130",
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glowColorMid: "155,120,82",
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// Dot colour at fv=0 (dim) and per-unit boost at fv=1 (bright)
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dotBaseR: 174, dotBaseG: 145, dotBaseB: 110,
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dotBoostR: 30, dotBoostG: 35, dotBoostB: 40,
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// Glow: base radius multiplier (relative to particle r); field peaks expand by +1.5×
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glowScale: 1.2,
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// Master opacity applied to the entire field (0–1); 0.5 = half brightness
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masterOpacity: 0.4,
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// Max brightness boost on particles near the cursor (0–1); 0.30 = 30% increase
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cursorBoostMax: 1.0,
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};
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// ---- Types -----------------------------------------------------------------
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interface Particle { x: number; y: number; vx: number; vy: number; r: number; }
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type DrawNode = { x: number; y: number; r: number; isMouse?: boolean };
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// ---- Component -------------------------------------------------------------
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@ -152,11 +158,13 @@ export default function ParticleField() {
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}
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function draw() {
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const { reach, lineColor, lineColorMouse, glowColorInner, glowColorMid,
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dotBaseR, dotBaseG, dotBaseB, dotBoostR, dotBoostG, dotBoostB } = cfg;
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const { reach, lineColor, glowColorInner, glowColorMid,
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dotBaseR, dotBaseG, dotBaseB, dotBoostR, dotBoostG, dotBoostB,
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glowScale, masterOpacity, cursorBoostMax } = cfg;
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const reach2 = reach * reach;
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c.clearRect(0, 0, W, H);
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c.globalAlpha = masterOpacity;
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for (const p of particles) {
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p.x += p.vx; p.y += p.vy;
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@ -164,17 +172,12 @@ export default function ParticleField() {
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if (p.y < 0 || p.y > H) p.vy *= -1;
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}
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const all: DrawNode[] = [
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...particles,
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{ x: mouse.x, y: mouse.y, r: 0, isMouse: true },
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];
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const n = all.length;
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const fv = all.map(p => sampleField(p.x, p.y));
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const fv = particles.map(p => sampleField(p.x, p.y));
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const fo = fv.map(v => fieldToOpacity(v));
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for (let i = 0; i < n; i++) {
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for (let j = i + 1; j < n; j++) {
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const a = all[i], b = all[j];
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for (let i = 0; i < particles.length; i++) {
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for (let j = i + 1; j < particles.length; j++) {
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const a = particles[i], b = particles[j];
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const dx = a.x - b.x, dy = a.y - b.y;
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const d2 = dx * dx + dy * dy;
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if (d2 >= reach2) continue;
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@ -184,14 +187,11 @@ export default function ParticleField() {
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const lineMult = Math.sqrt(fo[i] * fo[j]);
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const alpha = expFade * lineMult * 0.85;
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if (alpha < 0.005) continue;
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const isMc = a.isMouse || b.isMouse;
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c.beginPath();
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c.moveTo(a.x, a.y);
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c.lineTo(b.x, b.y);
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c.strokeStyle = isMc
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? `rgba(${lineColorMouse},${alpha * 0.9})`
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: `rgba(${lineColor},${alpha * 0.7})`;
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c.lineWidth = isMc ? 0.9 : 0.5;
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c.strokeStyle = `rgba(${lineColor},${alpha * 0.7})`;
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c.lineWidth = 0.5;
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c.stroke();
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}
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}
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@ -202,9 +202,10 @@ export default function ParticleField() {
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const opMult = fo[i];
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const dx = p.x - mouse.x, dy = p.y - mouse.y;
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const md = Math.sqrt(dx * dx + dy * dy);
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const mb = md < reach ? 0.4 * (1 - md / reach) : 0;
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const gA = Math.max(0.02, opMult * 0.85 + mb);
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const glowR = p.r * (2.5 + f * 1.5);
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const proximity = md < reach ? 1 - md / reach : 0;
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const cursorBoost = cursorBoostMax * proximity ** 3;
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const gA = Math.max(0.02, opMult * 0.85 * (1 + cursorBoost));
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const glowR = p.r * (glowScale + f * 1.5);
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const grd = c.createRadialGradient(p.x, p.y, 0, p.x, p.y, glowR * 3);
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grd.addColorStop(0, `rgba(${glowColorInner},${gA * 0.55})`);
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@ -223,6 +224,8 @@ export default function ParticleField() {
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c.fillStyle = `rgba(${dR},${dG},${dB},${gA})`;
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c.fill();
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}
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c.globalAlpha = 1;
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}
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function loop(ts: number) {
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